Telepathy Discipline

Psion Discipline

Telepathy is the ability to interact with the minds of other creatures using your psionic abilities.

Telepathic Communication
When you gain this feature, you can communicate telepathically with any creature you can see within 30 feet of you. You don't need to share a language with the creature for it to understand your telepathic utterances, but the creature must be able to understand at least one language.

Telepathic Intrusion
Psionic Power

Casting Time: 1 Action

Range: 60 feet

Components: S

Duration: Instantaneous

You assault the mind of a creature you can see directly. The target must succeed on a Wisdom saving throw, or take 1d8 psychic damage. If the target fails the saving throw, it has disadvantage on attacks made against you until the start of your next turn. You can choose to deal no damage to the creature when it fails its saving throw.

You can spend Psi Points up to your per use limit to add the following modifiers to Telepathic Intrusion (you can add multiple modifiers). The points must be spent when choosing the target of the power.
 * Rending (1+ psi points): The target takes +1d8 psychic damage for each additional point spent.
 * Terrifying (1 psi point): The target is frightened of you until the end of its next turn if it fails its saving throw.
 * Overwhelming (2 psi points): The target is blinded until the end of its next turn if it fails its saving throw.
 * Double (3 psi points): You can target a second creature.

Alternate Effects
Additionally, when you learn the Telepathy psionic discipline you can use your Psionics feature to cast the following spells as per the rules defined in the feature: If a spell can be cast at a higher level, you can spend an additional psi point to cast it at that higher level.