Enhancement Discipline

Psion Discipline

Enhancement is the ability to interact with a creature's nature and abilities with your Psionic power.

Enhancing Skill
You can focus your psionics to enhance your abilities. Whenever you make a skill check using Strength or Dexterity, you can add 1d4 to the result.

Enhancing Surge
Psionic Power

Casting Time: 1 Action

Range: 60 feet

Components: S

Duration: 1 Round

You empower the body of a target creature you can see with your Psionics. The target gains 1d4 temporary hit points and the next time the target deals damage, it deals 1d4 additional damage to one application of that damage roll. Any remaining effects of this spell end at the start of your next turn.

You can spend Psi Points up to your per use limit to add the following modifiers to Enhancing Surge (you can add multiple modifiers). The points must be spent when choosing the target of the power.
 * Savage (1+ psi point): The target's next weapon attack deals an +1d6 additional damage for each point spent.
 * Fortifying (1+ psi point): The target gains an additional +1d6 temporary hit points for each point spent.
 * Swift (2 psi points): The target gains +30 feet of movement speed.
 * Resilient (3 psi points): the target gains resistance to all damage until the start of your next turn.

Alternate Effects
Additionally, when you learn the Enhancement psionic discipline you can use your Psionics feature to cast the following spells as per the rules defined in the feature: If a spell can be cast at a higher level, you can spend an additional psi point to cast it at that higher level.